Bridging High-Quality Gaming to Web3.0
In the modern digital entertainment industry, the development of AAA(triple-A) games requires significant investment, yet it remains an attractive investment opportunity due to the potential for high returns. Similarly, in the movie industry, there was a time when low-budget films dominated. However, blockbuster hits like Steven Spielberg's "Jaws" and "Star Wars" demonstrated the potential for large-scale projects, leading to a surge in investment and public interest. This phenomenon has been repeated in the gaming industry. As user expectations have increased, AAA games have become more popular, moving away from the era when low-budget games were predominant. In the early stages of Web3.0 gaming, low-budget games like CryptoKitties were prevalent. However, as seen in the film and gaming industries, AAA games are inevitably gaining traction.

For example, one of AAA games called "Call of Duty" series has sold over 425 million copies worldwide and has reached 650 million users. And another famous AAA game called "PlayerUnknown's Battlegrounds" has sold over 75 million copies and attracted 150 million users. With the introduction of Web3.0 technology, the gaming industry is at another turning point. The success of these top-tier games indicates the substantial potential for success in new game economic models integrating Web3.0 technology. As we progress beyond the initial stages of basic Web3.0 games, it is expected that high-quality Web3.0 games will dominate the market.
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